World of Warcraft: Add My Rogue to the List

On Sunday, my rogue hit level 85. Unfortunately, because it was kinda late, I did not have a chance to run through the entire HoT Heroics to build up enough Valor Points to get her throwing weapon nor procure enough gear to hit LFR. However, the good thing was that the reset occurred today so I simply ran the gauntlet until I managed to grab enough gear to enter LFR. At the time of writing, my rogue sits at ilvl 373. Still has a few crap blues but she’s managing to pull off reasonable DPS. I’m pretty impressed by the combat rogue so far. The playing style is very straight forward and I’m actually having quite a bit of fun compared to Assassination.

What was cooler was that I could open all the chests I saved up. I must’ve had at least 32 chests. That gave me a ton of gold. Unfortunately for my rogue’s sake, I ended up passing it along to my mage. But it went to good usage as I ended up finishing leveling her enchanting. Although my shaman is my primary enchanter/tailor, I had been working on that aspect for my mage for a while. It really made more sense giving those professions to my mage rathrer than my shaman, but that’s another story altogether.

Going back to the chests, I was able to obtain quite a few greens. Most went to my mage to disenchant but I kept a few for my rogue to sell. The great thing at this moment is that all my 85’s now have mastery riding. So any remaining gold is just going to remain in their pockets. That’ll be great for Mists of Pandaria, especially when it comes to the mega expensive mount.

Main thing now is that I have all the professions covered. There isn’t a single thing I cannot do, except heal. But I consider that more of a play style preference as opposed to a more utilitarian role.

The only goals I have left for this expansion are 1) gear up my toons through LFR and VP; 2) help my guild hit a minimum of level 20; 3) buy the BoA helmet for my priest; 4) level up my priest post-guild hitting level 20.

It is nice seeing all these different classes from level 85. In reality, the game is just the game. But the trick is figuring out how each class manages to handle the same situation using their abilities. Classes seem to overlap at times in terms of similar abilities. For instance, slice n dice for a rogue reminds me of a Paladin’s Inquisition. Similarly, sinister strike is comparable to Crusader’s Strike, except that the cooldown time is shorter.

I figure it’ll take around 8-10 weeks to finish my rogue. Hopefully, the time is shorter than that. I really want to do something different just before MoP comes out.

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