Tag: game design
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Diablo 3: Improving Upon Loot 2.0
“RNG is RNG” is the typical braindead defense that people use to describe bad luck in Diablo 3. The truth is that RNG is not exactly RNG and that there is a rule system behind loot, which was partly described in numerous panels that the developers had given us. The roll system used to determine…
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Diablo 3 Reaper of Souls: Controlled Progression vs Random Progression
Currently, Diablo 3 follows a model of progression of what I call Random Progression. What this means is that a lot of the high end game play depends on RNG factors. Although a player’s time is included within the formula, the RNG aspect tied to items is in turn used to determine for the most…
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Diablo 3 Reaper of Souls: Improving Upon Patch 2.1
In a previous post, I mentioned about how I was enjoying the game but started to grow a little burnt out. Compared to initial release, the game has come a long way in making key strides to improving what I felt was an Alpha game that was forced to meet a deadline. Still the main…
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Diablo 3: Patch 2.1 Review/Thoughts
I’ve been playing the Diablo 3 Reaper of Souls patch 2.1 pretty hard since the launch. I had to get back into the groove since I was doing more World of Warcraft. Fortunately, (depending on how you look at things), World of Warcraft has been in a massive slump recently so the patch is a…
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Why Wildstar Died and World of Warcraft Remains Around
One of the biggest hyped games in 2014 was the coming of Wildstar. As usual, the MMORPG community predicted the death of World of Warcraft as another johnny-come-lately made its appearance with a whole set of features that would destroy the perennial MMORPG. And of course, those predictions were wrong. Here’s my thoughts on why…
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TBT Nostalgia Game Talk Part 1
My video taking a trip back to the 80s of various games and experiences in my life. Watch live video from conark on TwitchTV
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World of Warcraft: Warlord of Draenor Ability Pruning and UI/UX Design Vlog
Is the upcoming ability pruning in Warlords of Draenor a good thing? Is this just something for bloody casuals? Is this game getting dumber? Watch this video to see my feelings: Watch live video from conark on TwitchTV
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Diablo 3: Areas Which I Would Like to See Improvement
This blog post will address some areas of improvement that to Diablo 3. Those areas will be lag, UI, legendaries, RNG, loot quality and the social gaming aspects, especially with regards to Clans.